Cyseal Posted July 31, 2016 Share Posted July 31, 2016 (edited) There is new version of Maya up about. I was wondering how will this affect development of Pillars of Eternity 2? There is Arnold renderer available http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-86BDB101-2547-4E8B-9824-597EE20E4826 Bifrost improvements (http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-272692C5-E5C5-4620-8040-75A66D503E52) etc. Would it be possible to make additional simulations and include them as potential animations/asset? For example, ocean waves along the beach, underwater areas and worlds, using weird splash animations to simuate some effects... Edited July 31, 2016 by Cyseal Link to comment Share on other sites More sharing options...
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