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Erylium at Shrine of Lamashtu - bug #2 progression break after defeating Erylium


mccrispy

Question

Device: Hudl 2

OS: Android 5.1

 

Pass & Play: OFF

Permadeath: OFF

Mode: Quest

Party Members: Merisiel, Harsk, Lem, Seoni, Lini, Amiri

Turn Order: as party

Scenario: N/A

Difficulty: Heroic

Wildcards: scenario = Crow Bait, while = Blood on the Sand

Trigger: Erylium

 

[OK, this is beginning to grind me down! The proportion of scenarios that end in me having to Forfeit is at a level where if it looks like I'm going to win, I can expect to have to Forfeit the game because of a bug! Not. Fun.

 

Lini encountered Erylium and I was prompted to select a character to encounter an Ancient Skeleton. I selected Seoni as she was properly tooled up and Lini was only having a go 'cos she had Holy Light loaded and I was down to my penultimate Blessing in the Blessing Deck (and I've been bitten by the bug where you run out of Blessings when the Blessings count = 1, so I didn't want to take risks). Having children Seoni, the current Character reset to Lini to resolve the combat with the AS, Seoni didn't get offered.

 

Lini defeated the AS using Beast Form and some support from other characters. Then I hit bug #2]

 

Lini used Holy Light along with some support from other characters to defeat Erylium. She successfully recharged HL and then the progression break hit. Man, it's annoying to have to Forfeit when you've beaten the villain at the only open location (in this case only one other open location existed and that had been temporarily closed). The progression break was an of one that I'm not sure that I've had before (and I have had a lot of them): there were no progress-related active zones on screen.

 

Screenies of progression break: https://www.dropbox.com/sh/xlxgqwy26e8cay0/AABsOuTuS4QzwkkUvguWULYma?dl=0

Edited by mccrispy
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