Hi, the new frame you made with the difficulty and rewards of the selected scenario is perfect, very clear and intuitive. But it seems that only the Legendary instances really apply the gold rewards, also if every difficulty show a reward. In other words repeating any completed scenario at lower difficulties, it s showed a scalable difficulty reward but only the first completion of those scenario rewards players.
So could you extend the effective reward to all the difficulties. In this way players with low equip and stat can repeat every scenarios looking for better equip to improve the party and can still earn a little of gold. Also It helps new players to avoid to repeat several time the same scenario where they can more easily win (essentially The Poison Pill).
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RedPred
Hi, the new frame you made with the difficulty and rewards of the selected scenario is perfect, very clear and intuitive. But it seems that only the Legendary instances really apply the gold rewards, also if every difficulty show a reward. In other words repeating any completed scenario at lower difficulties, it s showed a scalable difficulty reward but only the first completion of those scenario rewards players.
So could you extend the effective reward to all the difficulties. In this way players with low equip and stat can repeat every scenarios looking for better equip to improve the party and can still earn a little of gold. Also It helps new players to avoid to repeat several time the same scenario where they can more easily win (essentially The Poison Pill).
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