June 8, 20169 yr Check calculations How are these done? The reason I ask is this; Amiri Strenght: 1d12 +3 Melee: STR +2 So, prior to using a weapon her melee is 1d12 +5. All correct so far. Her weapon is Melee + 1d10 +1 No powers should've been in effect at the time, and none reported in effect. After adding the weapon the game reports that she now has 1d12 + 1d10 +4. Shouldn't this be 1d12 + 1d10 +6? Android quest mode normal dificulty no pass and play no perma death just now more frustration than a calculator could shake a stick at.
June 8, 20169 yr Some monsters does reduce the bonus and for example some locationsmdoes the same. Seems to be normal -1 per dice reduction.
June 8, 20169 yr Yup. More precisely: Warlord monster, or Waterfront location, or any monster after a failed Ambush barrier. Still, I thought all of these give you a notification in the side bar (with the scenario power etc.)? You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
June 8, 20169 yr Author No powers should've been in effect at the time, and none reported in effect. Sorry if I didn't write that in my original post
June 8, 20169 yr Then are you checking strength or melee? Or maybe you have accidentally clicked strength instead of melee?
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