Solo Lini, Dam is closed. I encounter the villain at the Garrison.
- I fail the second check to defeat. Malugus 'shuffles with a blessing between Garrison and Shimmerglens
- I Spyglass in the Garrison: I find Malugus and put him on top
- I go to Shimmerglens and Augury them... I ALSO find Malugus!
- I defeat Malugus in Shimmerglens, he shuffles in Garrison
- Garrison now has 3 '?' cards, which indicates Malugus' extra copies are in addition to the extra blessings, and are not replacing them
- I encounter and defeat Malugus at the Garrison and I win the scenario
In addition to the obvious multiplying bug, there's also something else here: when you defeat a villain, you should search the location deck, and only if you don't find other villains you close it permanently; if you find other villains - the location should be left open with only the rest of villains inside.
In my particular instance, despite having a second villain in the deck, I got the desired effect (having to corner and defeat Malugus only once); however, if your game isn't checking "if Malugus Kreeg is cornered and defeated" but instead "if villain is cornered and defeated", without making a check for other villains in the deck - this could give you (and us) trouble down the road, when there're multiple-villain scenarios. Just wanted to give you an early heads-up on that.
1
You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.
The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
Question
Longshot11
Also reported here: https://forums.obsidian.net/topic/87178-malagus-kreeg-bug/
Solo Lini, Dam is closed. I encounter the villain at the Garrison.
- I fail the second check to defeat. Malugus 'shuffles with a blessing between Garrison and Shimmerglens
- I Spyglass in the Garrison: I find Malugus and put him on top
- I go to Shimmerglens and Augury them... I ALSO find Malugus!
- I defeat Malugus in Shimmerglens, he shuffles in Garrison
- Garrison now has 3 '?' cards, which indicates Malugus' extra copies are in addition to the extra blessings, and are not replacing them
- I encounter and defeat Malugus at the Garrison and I win the scenario
In addition to the obvious multiplying bug, there's also something else here: when you defeat a villain, you should search the location deck, and only if you don't find other villains you close it permanently; if you find other villains - the location should be left open with only the rest of villains inside.
In my particular instance, despite having a second villain in the deck, I got the desired effect (having to corner and defeat Malugus only once); however, if your game isn't checking "if Malugus Kreeg is cornered and defeated" but instead "if villain is cornered and defeated", without making a check for other villains in the deck - this could give you (and us) trouble down the road, when there're multiple-villain scenarios. Just wanted to give you an early heads-up on that.
You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.
The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
2 answers to this question
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