Jump to content
  • 0

Question

Posted

In Foul Misgiving, when a player encounters a Haunt henchman, that henchman is immediately "set aside", being neither defeated or undefeated. However, if there is a Retaliation Wild card active ("When you defeat a monster roll 1d6; onĀ  you're dealt 1 Fire damage") it triggers after the Haunt is set aside and before Iesha Foxglove is summoned.

You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.

The time that devs don't have to spend on the forum is a time they can spend on fixing the game.

1 answer to this question

Recommended Posts

  • 0
Posted

So the game consider haunts being defeated. Hmm... This is somewhat tricky. It is a perspect of view, if this is a but or working as it should be.

Now it consider haunt automatically defeated, does it tricker any player effect that consider minion defeated?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...