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Twice in the same Quest Mode run, the game soft-locked at the opening of a combat encounter.  I drew a monster, the game rolled a d4 to decide how much to increase the difficulty as per the scenario, and then... nothing.  I could view discard pile, deck, etc., but I couldn't actually play out the encounter.  The first time it happened, I was able to Quit Game and Continue to resolve as if I'd evaded the enounter, but the second time, even that didn't work (dumping me back on the d4 roll), and I had to Forfeit.

 

I'm a bit peeved as that was my first Quest Mode run that looked to be a winner.

 

Also of note, when it occurred the second time, the difficulty d4 roll reset and gave a different result.  This might be part of a possible exploit.

+1, had this happen once during quest mode grinding. Doesn't seem to occur very often but when it does it sucks a lot. Can't find any pattern here since I had it happen to monster that had worked fine just before in same game

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