This is one of these things that are either inappropriate design, or bugs, but needs to be singled out:
- When a player starts their turn in a empty location, they immediately get the "Close Location?' prompt. I'm pretty sure it even appears before Start of Turn powers but I might be misremembering this detail. The 'Close Location' in not a start of turn action (at least by the card game rules)
- If dismissed, the prompt doesn't appear again at End of Turn, as it should be (again, based no the card game rules)
- there are plenty of reason why it's not only wrong, but also damaging to the player to have the prompt appear at Start of Turn; I'll just give two examples:
-> I'm with Ezren and I want to bury a Frog and retrieve a combat spell from my Discard, so I can close a "summon and defeat henchman" locations
-> on low-health character, I want to Heal myself before closing a "banish a card" location, so I can calculate if the banished card will kill me on hand reset
-> etc, , etc..
The correct implementation would be:
- new turn begins
- Character and Location 'Start of Turn' powers are activated
- player can Give Card and Move
- If player doesn't Move away - he must initiate End of Turn as usual - either by the Trash Can button on top, or by the red End of Turn Button to the right of screen. Regardless of the method:
- his Explore button is greyed out (the Explore phase is over) and 'Close Location' prompt appears - this is BEFORE End of Turn powers are activated, which in turn are before the Reset Hand opportunity; player can:
-> forfeit the closing / accept the closing and fail; the End of Turn powers are NOT activated; player can still play cards freely or press End of Turn again (which shouldn't activate another closing prompt)
-> accept the closing and succeed: If any cards are shuffled into the location deck, player cannot play powers that allow him to Explore. Again, he can play other cards freely or press End of Turn again
1
You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.
The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
Question
Longshot11
This is one of these things that are either inappropriate design, or bugs, but needs to be singled out:
- When a player starts their turn in a empty location, they immediately get the "Close Location?' prompt. I'm pretty sure it even appears before Start of Turn powers but I might be misremembering this detail. The 'Close Location' in not a start of turn action (at least by the card game rules)
- If dismissed, the prompt doesn't appear again at End of Turn, as it should be (again, based no the card game rules)
- there are plenty of reason why it's not only wrong, but also damaging to the player to have the prompt appear at Start of Turn; I'll just give two examples:
-> I'm with Ezren and I want to bury a Frog and retrieve a combat spell from my Discard, so I can close a "summon and defeat henchman" locations
-> on low-health character, I want to Heal myself before closing a "banish a card" location, so I can calculate if the banished card will kill me on hand reset
-> etc, , etc..
The correct implementation would be:
- new turn begins
- Character and Location 'Start of Turn' powers are activated
- player can Give Card and Move
- If player doesn't Move away - he must initiate End of Turn as usual - either by the Trash Can button on top, or by the red End of Turn Button to the right of screen. Regardless of the method:
- his Explore button is greyed out (the Explore phase is over) and 'Close Location' prompt appears - this is BEFORE End of Turn powers are activated, which in turn are before the Reset Hand opportunity; player can:
-> forfeit the closing / accept the closing and fail; the End of Turn powers are NOT activated; player can still play cards freely or press End of Turn again (which shouldn't activate another closing prompt)
-> accept the closing and succeed: If any cards are shuffled into the location deck, player cannot play powers that allow him to Explore. Again, he can play other cards freely or press End of Turn again
You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.
The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
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