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Bug: Deathbane Shield more powerful than expected



Revealing the Deathbane Shield on a combat check will currently not only add the Magic trait (actually I'm not even sure it does, I've not managed to test it against a bane that requires the Magic trait to defeat yet, so can't say if that part works), it also adds +2 to the combat check, which it shouldn't. It's only meant to reduce combat damage taken by 2. Furthermore, those +2 even stick around when you cancel the reveal of the shield. Revealing the shield again will not, at least, add another +2. (I was kind of hoping it would and I could get a hilarious +infinity combat check, but alas. ;) )

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