April 30, 20169 yr I got an issue with quest-NPCs not turning hostile after dialogues, when they contextually should do so. This problem occurs in every quest, where I need to fight or kill for progress.
May 2, 20169 yr Hey mickebob, Can you upload your save file so I can take a look. You should also try to verify your game in Steam. I got your back -Sking
May 3, 20169 yr I have the exact same issue with my current game. The same thing applies if I try to attack a friendly NPC, they won't turn hostile. I caused the bug to happen when I was doing the Endless Paths of Od Nua Level 11(or at least this is the first time it happened). I attacked the passive spores in the NE section because I've had issues in the past where I needed to exit and rest, and that group was alive and hostile blocking my way. They never turned aggressive on me, and everything since has been broken.
May 5, 20169 yr Author Verify game in steam did not work. https://www.dropbox.com/s/0dusht28sg054nw/435c28a8697f4f3cad051b8e48da4274%2012101364%20ClabanRilagLevel1.savegame?dl=0
May 5, 20169 yr Author Verifying the game did not work. https://www.dropbox.com/s/0dusht28sg054nw/435c28a8697f4f3cad051b8e48da4274%2012101364%20ClabanRilagLevel1.savegame?dl=0
May 5, 20169 yr Hey Mickebob, I'm running around with your save file and haven't run into any NPC's 'not' beating me up. Do you remember a specific instance that I can run to? We got this -Sking [Edit] Nevermind found some. I got an output.log and I'll get a bug, hopefully we can get a fix in for a future patch.
May 5, 20169 yr Author Use this https://www.dropbox.com/home?preview=435c28a8697f4f3cad051b8e48da4274+12008507+DyrfordRuins.savegame there is a fight on the other side of the door.
May 7, 20169 yr Um, this basically ruins the game. All scripted combat is broken. Come on guys, is there gonna be a fix for this?
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