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Quest mode, iPad air 2. Four character party, Sajan, Lini, Seoni, Seelah.

 

Seelah try to recharge cure spell. Use her ability to discard the top card of her deck.

The difficulty to recharge change From 8 to 0 so automatic recharge with a card discard. Blashomy!

:-)

 

 

just skyraketed From very good character to OP with this bug!

 

Otherwice that ability works as it should be, only giving you d6. Not sure is it all spell related.

 

https://www.dropbox.com/s/hojjruq35smnlgt/Photo%2030.4.2016%2013.08.24.png?dl=0

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Posted

Quest mode, iPad air 2. Four character party, Sajan, Lini, Seoni, Seelah.

 

Seelah try to recharge cure spell. Use her ability to discard the top card of her deck.

The difficulty to recharge change From 8 to 0 so automatic recharge with a card discard. Blashomy!

:-)

 

 

just skyraketed From very good character to OP with this bug!

 

Otherwice that ability works as it should be, only giving you d6. Not sure is it all spell related.

 

https://www.dropbox.com/s/hojjruq35smnlgt/Photo%2030.4.2016%2013.08.24.png?dl=0

 

This is a known (I hope? It's been mentioned in several treads already) issue with Seelah's Inspired Grace ability. It seems to assume the checks of a card you're encountering (for me it turned Black Fang's BYA Constitution 7 check into a Combat 12 check) instead of any other check you might be playing it for. However, if you're not currently encountering any card, it assumes the check of the next card in the location deck (thus granting you a form of pre-cognition) or, in your case - when there's no more cards in a location - it turns the check into None (0) (and also ONLY gives you the die from Inspired Grace, though it's hardly a problem if you only have a 0 to beat).

  • Like 1

You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.

The time that devs don't have to spend on the forum is a time they can spend on fixing the game.

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