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Temporary closed locations not working


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I was playing with 2 out of 5 locations still open. With characters present at both.

 

I encountered the villain at one of the locations, got the option to temporary close the other location, which was successful.

 

I then successfully defeated the villain.

 

I would have expected the game to end at that point (villain defeated, no other locations open at that moment).

 

Instead I got the shuffle and hide-the-villiain animation, with cards being seen to drop on both locations, followed by the sequence that shows that the location where I encountered the villain is being closed and the remaining cards for that location removed.

 

Shortly after I lost the game as there was only one card remaining in my blessings deck, so I don't know of the villain really was shuffled into the one location that I had temporary closed, or if, as the animation showed before, there really was a 50% chance that the villain was put back into the location where I encountered him and then thrown out when that location closed.

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Posted

I was playing with 2 out of 5 locations still open. With characters present at both.

 

I encountered the villain at one of the locations, got the option to temporary close the other location, which was successful.

 

I then successfully defeated the villain.

 

I would have expected the game to end at that point (villain defeated, no other locations open at that moment).

 

Instead I got the shuffle and hide-the-villiain animation, with cards being seen to drop on both locations, followed by the sequence that shows that the location where I encountered the villain is being closed and the remaining cards for that location removed.

 

Shortly after I lost the game as there was only one card remaining in my blessings deck, so I don't know of the villain really was shuffled into the one location that I had temporary closed, or if, as the animation showed before, there really was a 50% chance that the villain was put back into the location where I encountered him and then thrown out when that location closed.

 

A few questions:

1.  Which scenario?

2. Which locations were temp closed?

3. Which characters were there? 

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Posted

I'm trying to reconstruct from memory here, so I can't guarantee I'm 100% right.

 

The Poison Pill at Normal difficulty with 3 character party.

 

Amiri at City Gates

Merisiel and Seoni at Village House

 

The other 3 locations (Apothecary, Town Square, and General Store) were already perma closed.

 

Villain was encountered at Village House (not sure anymore which character),

Amiri temp closed City Gates by defeating a Bandit Henchman.

Villain was defeated by successful combat check.

 

Game didn't end. (As it should have, no place for villain to flee to.)

Villain was shuffled away and cards shown to drop on both City Gates and Village House.

After that Village House was closed (can't say with absolute certainty any more if it asked me if I want to close the location or not or if I had to perform the closing action).

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