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3.02 Potential bug with stacking Endurance


PX1player

Question

I noticed looking my my character sheet that He Carries Many Scars (Armor) and Executioner's Hood (Helm) seem to have a potential faulty interaction.

 

The Armor gives +Endurance per second (i.e. Regeneration)

The Helm gives Endurance on Kill

 

Why does the Armor suppress the Helm when one is passive Endurance gain and the other is Endurance on Kill?

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