March 8, 20169 yr I am not sure is it from 3.0 or 3.01, but i just noticed that if you changed stats of your companion (not adventurer), then save and load that save stats will be reseted. I understand that this is probably some sort of 'repair' mechanic, so characters have proper stats, buffs etc. But i do not like it! I like to play with story companions, but because i do not like their stats i change em as i want em to be as if i created character myself.
March 9, 20169 yr I am not sure is it from 3.0 or 3.01, but i just noticed that if you changed stats of your companion (not adventurer), then save and load that save stats will be reseted. I understand that this is probably some sort of 'repair' mechanic, so characters have proper stats, buffs etc. But i do not like it! I like to play with story companions, but because i do not like their stats i change em as i want em to be as if i created character myself. Someone from Obsidian mentioned that this was a bug, since before it only fixed the NPC stats once per save game, not every time it reloaded. Unfortunately, the fix won't be in 3.02.
March 9, 20169 yr See this thread: http://forums.obsidian.net/topic/84825-playthrough-with-customizeable-companions-attributes-via-console-commands-again/ The IE Mod has an experimental solution for this now, but it is a little cumbersome to use - see instructions. Edited March 9, 20169 yr by Ineth "Some ideas are so stupid that only an intellectual could believe them." -- attributed to George Orwell
March 10, 20169 yr Author Thanks. Glad it is a bug. And hope they give an option to customize stats of companions as one of threads suggesting.
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