Right now I'm having a really difficult time dealing with enemies. My Paladin Tank usually gets two shot before she can even heal herself or use Last Stand, in fact, the Tank companion you get at the first town last longer then she does.
She's using a Hatchet/Shield and is in Medium Armor and pretty much get wrecked every encounter.
Maybe I'm not good at CRPG's or something, I pause almost every other second and focus enemies down but normal named enemies or "bosses" usually destroy my team. Like right now I'm on the second level of the Temple in the first town and the ghost just faceroll my groups almost instantly.
The spirit ghosts are always tough. Which is why I ignore the temple until I'm level 5 or 6. I think I finished some city sectors in D before I went back there.
I'm currently on another playthrough, to get past Caed Nua. Used a few rests to clear out the spirits above ground, and 2 rests got me to Maer in my grasp.
It's important to keep going on the critical quest path, in order to get hiravias and the other npcs in your party. You'll get more xp from the main quest too.
If enemies are too tough, leave them for later and just try to go around them while doing quests. Even a single level makes a big difference in Pillars. And for ghosts, level 4-6 is about right to take on swarms of them. My party is level 3, with an additional level 2 silver tide priest. So it's just PC Monk, Eder, Kana, Aloth, Durance. Taking on 2 shadows, 3-4 phantoms, at the beginning of the keep, wiped out half of my party. Thought I was going to die, but somehow killed em. I was freshly rested then too.
The phantom touch stun, their high defenses and deflection, are tough to get through. You need additional levels to increase your accuracy and probably better equipment. Full plate is in Raedric's Hold, and the area south of Gilded Vale, Anslog Compass, has some easier content. Just stay away from mushrooms in caves. They're bad.
It feels a little bit easier now getting past Caed Nua without doing any side quests to get to level 4 party. The first time I went through Caed Nua quest, it was with the old wizard and chanters. Wizard didn't have aoe daze raw damage back then. Also, I think I refused to level up my party to 3 the first time, as well, which required a lot of rests to clear out the keep. I think 3-4 from Gilded Vale to clear the top, and a few more to clear the bottom dungeon. The only way I killed all the spiders and paladin group was because I pulled them into each other first. The priest and wizard were always out of spells, and they didn't even have level 2 spells. Hilariously hard.
They should have had a hint to tell me which room the key was in though. If I didn't know in advance from hearing about it, I think I would have cleared out the entire dungeon still, lacking mechanics 3.
Edited by Ymarsakar, 01 March 2016 - 12:37 PM.