Guest Posted February 27, 2016 Share Posted February 27, 2016 Can be casts outside of combat, even though it's a per encounter ability. Doing so causes the action to loop indefinitely. Link to comment Share on other sites More sharing options...
0 pikachu01 Posted February 29, 2016 Share Posted February 29, 2016 I've got this as well. Should be easily reproducible. Link to comment Share on other sites More sharing options...
0 Aarik D Posted March 2, 2016 Share Posted March 2, 2016 Hey guys! Just need to get some more info on the issue. Is just casting it once spamming the combat log? Because I just used it and it only does it once. Thanks! Obsidian Discord || Grounded Discord Link to comment Share on other sites More sharing options...
0 Guest Posted March 2, 2016 Share Posted March 2, 2016 Yep. Cast it once. Aforementioned indefinite loop followed. Link to comment Share on other sites More sharing options...
0 Aarik D Posted March 2, 2016 Share Posted March 2, 2016 Good news guys! This was fixed internally and will be in the 3.02 patch! Thanks everyone! Obsidian Discord || Grounded Discord Link to comment Share on other sites More sharing options...
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Guest
Can be casts outside of combat, even though it's a per encounter ability. Doing so causes the action to loop indefinitely.
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