Abalon Posted February 18, 2016 Share Posted February 18, 2016 So I decided to get the new flank ability instead of finishing blow it is very very good for big targets the new ability makes it so they can't engage your party while the rogue is flanking I also got a cloak that gives me one use of escape per encounter seems fairly strong What do you guys think of the new rogue items talents? Link to comment Share on other sites More sharing options...
Elric Galad Posted February 18, 2016 Share Posted February 18, 2016 (edited) Distraction is also 6 less defense for target. Stacking. So it is like +6 accuracy for the whole party against rogue's target. Stacking. Deathblows are also activated by Flanking + distracted. Very nice. As a result, it sounds like most convenient rogue ability ever And rather fun too. I tried shadow step yesterday. Basically transfer your rogue to (close) position for around 8s. 1/encounter I found this rather bad. Edited February 18, 2016 by Elric Galad Link to comment Share on other sites More sharing options...
Abalon Posted February 18, 2016 Author Share Posted February 18, 2016 Yah seems like a different version of escape that's lame didn't even think about death blows! New cloak btw you can get by having high faction with house Damaris when you get the the if either a bounty on his head you get a option for the house to help him gives you 1 use of escape per counter and 10 percent of grapes are misses Link to comment Share on other sites More sharing options...
Elric Galad Posted February 18, 2016 Share Posted February 18, 2016 How about feign death ? From what I understand it is a per encounter mix of play dead and invisibility ? Is it fun to use ? Can one get benefit from the extra backstab ? Isn't 10s incapacitation too harsh ? Link to comment Share on other sites More sharing options...
Elric Galad Posted February 18, 2016 Share Posted February 18, 2016 (edited) By the way, when you use blunderbuss (or twin arrows) with a condition inflicting attack (blinding strike, runner's shot) does the condition applied by the first bullet (or arrow) count for activation of sneak attack, deathblow, apprentice's sneal attack, etc... for the other bullets (arrow) ? Edited February 18, 2016 by Elric Galad Link to comment Share on other sites More sharing options...
Boeroer Posted February 18, 2016 Share Posted February 18, 2016 If you do it with The Golden Gaze that's the case. But those two projectiles fly rather slow and the time between both hits is noticable. But since Twinned Arrows works the same (just a bit faster) I think it also should work. I have no idea about the blunderbuss though. 1 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
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