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Since uploading the beta Priest in all my parties seem to only be able to use Spells or abilities once per rest then most of the time they start to use a spell or ability but don't or can't finish it. Then the icon for that spell or ability will stay greyed out suring the rest of the combat and any other future combat until I rest. It seems the spell or ability gets "stuck"???

No matter which fork in the road you take I am certain adventure awaits.

Solved by AndreaColombo

Go to solution

Did you cast a Seal, per chance?

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

  • Author

Did you cast a Seal, per chance?

Yes. I also see it happening when using the Radiance Type abilities.

No matter which fork in the road you take I am certain adventure awaits.

  • Solution

Then it's a known bug from the 3.0 beta (patch notes don't make it clear and only say seals don't work, but in reality they also prevent other spells from being cast afterward.) It will be fixed before 3.0 final is released.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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