Sacred Immolation does damage and heals allies in an area, while the paladin who activates this ability takes a small amount of damage. As expected, higher Might increase the AoE damage and healing. However, it also increases the damage that the paladin takes. This strikes me as odd as higher attribute scores tend to always be a positive thing. Here, it's odd that higher Might makes Sacred Immolation both more and less useful at the same time.
Question
Sappy69
Sacred Immolation does damage and heals allies in an area, while the paladin who activates this ability takes a small amount of damage. As expected, higher Might increase the AoE damage and healing. However, it also increases the damage that the paladin takes. This strikes me as odd as higher attribute scores tend to always be a positive thing. Here, it's odd that higher Might makes Sacred Immolation both more and less useful at the same time.
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