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[WM1] Destroy Vessels doesn't


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Or at least it doesn't seem to do it consistently. Could be an issue of vague description setting wrong expectations, but passing this along in case this is a genuine bug.

  1. Pallegina is soulbound to St. Ydwen's Redeemer. 
  2. Pallegina wallops the bejesus out of a construct (vessel).
  3. Combat log shows that construct has taken on the effect known as "Destroy Vessel".
  4. Construct continues to fight for it's un-life as though it was not just destroyed.

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If the construct is of a higher level than Pallegina, it will take raw damage from Destroy Vessel instead of being destroyed. Could that be the case?

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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