alesky Posted November 18, 2015 Posted November 18, 2015 dear there are spells and skills that should put the dragon knokdown. let me explain the scenario following the loging console this skills has hit the dragon , i veified correctly repeating the test several times but for same reason the skill doen't have any effect on the dragon magic that have this behaviour magic 1 level slicken (from the log console: the dragon is hit but doesn't go knokdown) talent that have this behaviour fighter's talent: Clear Out the behaviour hire is also more strange becouse the dragon after the hit, move 5-6 meters back but don't go knokdown i hope that you will fix this bugs becouse that dragon is already a bastard without the help of any bug
0 Aarik D Posted November 18, 2015 Posted November 18, 2015 Hello alesky, Welcome to the forums and thank you for joining us! In patch 2.03 we have implemented immunites for all creatures in the game. Dragons happen to be immune to prone. So thats why those spells and abilities are not working. Thank you for your support. Obsidian Discord || Grounded Discord
0 alesky Posted November 18, 2015 Author Posted November 18, 2015 well ok at this point may be could be nice to have a clear otherway there is a contraddiction between the information in the log console and in the game for example the arda dragon is immune to fire, and from the cosole of you try shot him wiht fireball or whatever is related to the fire in the log there after the calucation in the result the is clearly identified that the dargon is immune by a code IMM (or sameting like this more or less, now i don't remember well) but again.... for slicken magic and Clear Out talent this not appear in the console anyway i noted the immunity behaviour in the game
0 Nicholas Steel Posted November 20, 2015 Posted November 20, 2015 (edited) So basically the Combat Log isn't clearly informing you that your damage is being completely mitigated by an immunity in some situations. There is apparently mention of immunities in the Bestiary. Edited November 20, 2015 by Nicholas Steel Windows 10 x64 | Intel i7 920 @ 2.66GHZ | Gigabyte Geforce 760 4GB OC1 Windforce x3 | Integrated Audio | 8GB DDR3 RAM | ASUS P6T | Corsair AX760 PSU
0 AndreaColombo Posted November 20, 2015 Posted November 20, 2015 That's a bug. IIRC, Josh mentioned on SA that the log would mention when a target was immune to a particular affliction you were trying to bestow. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
0 Aarik D Posted November 20, 2015 Posted November 20, 2015 Yes, this was a bug and we have since then fixed the issue! 2 Obsidian Discord || Grounded Discord
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alesky
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