djphong Posted November 11, 2015 Share Posted November 11, 2015 here's the quick setup, rinse & repeat Link to comment Share on other sites More sharing options...
djphong Posted November 11, 2015 Author Share Posted November 11, 2015 This strategy is getting old for me lol.. anyone else got some fun tactical strategy to share? Link to comment Share on other sites More sharing options...
KDubya Posted November 12, 2015 Share Posted November 12, 2015 What about just bum rush into the room and kill them all as they come at you? It works for me. 1 Link to comment Share on other sites More sharing options...
PrimeJunta Posted November 12, 2015 Share Posted November 12, 2015 Have a wiz, druid, cipher, and priest in the party. March at enemy. Druid and cipher cast large-area debuffs, priests casts suitable buff, when they bite, wiz casts AoE damage targeting debuffed defence. Mop up with fighter and paladin, cipher's ranged attacks, and more AoE damage. Faster than holding a choke point (although that's necessary sometimes too). I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com Link to comment Share on other sites More sharing options...
dudex Posted November 12, 2015 Share Posted November 12, 2015 obviously if u got a lot of spells and willing to spend it there is very little tactics needed. if u are fighting with just per encounter spells pre level 9 using the door choke point is probably the eaisest way to control the enemies. Link to comment Share on other sites More sharing options...
Teioh_White Posted November 13, 2015 Share Posted November 13, 2015 Yeah, I actually tend to put stealth on my characters so I can sneak -into- a room, so not to get the idiot enemy AI stuck in a doorway. Likes me a fair fight, and all that. Link to comment Share on other sites More sharing options...
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