November 7, 201510 yr Nice! That's what I like about POE, is finding those magical items after a tough battle or in a hidden location. Great uniqueness to the adventure makes finding such items that much more fun.Enjoy!
November 8, 201510 yr lol, well unless his Character grows about 100 times in size, that Sword is staying put :-p
November 8, 201510 yr Author px1_battle_axe_burning_golem.unity3d interesting find. notice the base damage, 20-28!!! Edited November 8, 201510 yr by djphong
November 8, 201510 yr Did you "find" these things via console or did they appear in a real playthrough? Never saw anything like that before ingame. OK, the battle axe can easily be missed because it looks like all the others. But the plate looks different. Deadfire Community Patch: Nexus Mods
November 8, 201510 yr Fairly sure he consolled them in. The armor is not a real item; it is used to confer DR and immunities to Skeleton creatures in the game. Skeletons won't drop it upon dying. This is very IE-like, btw. Most creatures in IE games gained their immunities and powers from special items (usually rings) they of course wouldn't drop upon dying. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
November 8, 201510 yr Yeah those are definitely some consoled items. That first sword is just a larger-than-life reflection on the ground. Either than or an over-sized sword with no graphical textures applied. Either way, I think the point of this thread is to make jokes via external graphic manipulation.
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