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Question

Posted (edited)

Summary:

I believe that the prefab for the 'draining' weapon mod is no longer in the game files, thus removing it from all applicable weapons. Such as Gaun's Share.

 

Output_log is attached. Savegame has been uploaded to a google drive  (Zipping it did not noticeably reduce it's size)

 

Most relevant looking part of Output_log:

 

 

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Error trying to load Draining from F:/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle/draining.unity3d

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

There was an error during load. The prefab at Assets/Data/Prefabs/ItemMods/WeaponMods/Draining.prefab wasn't loaded!

 

I have browsed & searched all of my F:/SteamLibrary/steamapps/common/Pillars of Eternity and see no draining.unity3d file.

 

 

1) Draining Effect not listed on Gaun's Share Weapon

 

Steps to Reproduce (STR): 

  1. Load game file in which you have acquired Gaun's Share
  2. Find character currently wielding Gaun's Share
    • In my case Eder was wielding it already as his primary weapon. He was dual wielding it with Ilfan Byrngar's Solace
  3. Right click Gaun's Share

Expected Result (ER):

  • Display Guan's Share's stats pop-up.
  • In pop-up, weapon should have 2 special abilities (in addition to the 'fine' attribute)
    • "+30% of Grazes converted to Hits"
    • "20% of Damage restored as Endurance"

Actual Results (AR):

  • Display Guan's Share's stats pop-up.
  • In pop-up, only 1 special ability (in addition to 'fine' attribute) is displayed
    • "+30% of Grazes converted to Hits"

Screenshot 1:

gn9ggSv.jpg

 

 

2) Guan's Share does not give endurance to wielder when damage is dealt

 

Steps to Reproduce (STR): 

  1. Load game file in which you have acquired Gaun's Share
  2. Find character currently wielding Gaun's Share
    • In my case Eder was wielding it already as his primary weapon. He was dual wielding it with Ilfan Byrngar's Solace
  3. Have character take damage in combat (so they are not at full endurance).
  4. Have character deal damage with Guan's Share as primary weapon

Expected Result (ER):

  • Character should gain endurance equal to 20% of the damage they dealt
  • Combat log should show Guan's Share giving character health (directly after showing damage dealt by character)

Actual Results (AR):

  • Character does not gain endurance
  • Combat log does not display any reference to character gaining endurance.

Screenshot 2:

NI8xThw.jpg

 

Screenshot 3 (with hover info from combat log):

gn9ggSv.jpg

 

 

Edit: Attached my DxDiag.txt

output_log.txt

DxDiag.txt

Edited by Benefiber

3 answers to this question

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Posted

@landzknecht, thanks for the link! I'll have to try harder in my searching next time.

 

@celliott, Thank you for the response, good luck in finding a fix =)

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