Looks like something's amiss with key assignments for mouse buttons...
From observation, it appears mouse3 is internally bound to the 'edit chants' dialogue panel. There's no indication of this in the controls options nor any way to unbind the function. This results in multiple functions firing when using that hotkey.
With a Chanter character selected, the chant panel opens in addition to whatever function I've assigned manually to mouse3. With any other character, the panel doesn't open but you get the related UI sound effect (in addition to the assigned function)
For example, if I bind mouse3 to toggle 'scouting' in options->controls, the edit chant dialogue will open when I use the button (if I have a Chanter character selected). I can then close that panel by pressing mouse3 again, at which point scouting will toggle as desired.
Another example... assigning 'pause' to mouse3 doesn't work at all... the chant panel opens or closes as above, but the pause command doesn't fire.
In both of the above cases, I can bind those functions to any other mouse button withput issue.
I find that I can work around this (and also confirm the problem) by using an external utility (X-Mouse Button Control) to intercept mouse3, block the original input and assign the button to another mapped key (e.g. 's' for scouting or 'space' for pause). This effectively kills the call to open the chant panel while issuing the desired key command.
PoE's scope with regard to keybinding is greatly appreciated, by the way . With most games, I have to use a 3rd party utility to get functionality out of secondary mouse buttons. That can be finnicky to get working as desired.
Question
Heinous Hat
Looks like something's amiss with key assignments for mouse buttons...
From observation, it appears mouse3 is internally bound to the 'edit chants' dialogue panel. There's no indication of this in the controls options nor any way to unbind the function. This results in multiple functions firing when using that hotkey.
With a Chanter character selected, the chant panel opens in addition to whatever function I've assigned manually to mouse3. With any other character, the panel doesn't open but you get the related UI sound effect (in addition to the assigned function)
For example, if I bind mouse3 to toggle 'scouting' in options->controls, the edit chant dialogue will open when I use the button (if I have a Chanter character selected). I can then close that panel by pressing mouse3 again, at which point scouting will toggle as desired.
Another example... assigning 'pause' to mouse3 doesn't work at all... the chant panel opens or closes as above, but the pause command doesn't fire.
In both of the above cases, I can bind those functions to any other mouse button withput issue.
I find that I can work around this (and also confirm the problem) by using an external utility (X-Mouse Button Control) to intercept mouse3, block the original input and assign the button to another mapped key (e.g. 's' for scouting or 'space' for pause). This effectively kills the call to open the chant panel while issuing the desired key command.
PoE's scope with regard to keybinding is greatly appreciated, by the way . With most games, I have to use a 3rd party utility to get functionality out of secondary mouse buttons. That can be finnicky to get working as desired.
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