June 13, 201510 yr For all monsters in the game, bestiary entries show "none" inside abilities section. I do not think this was intended. Can devs confirm? Spell Fixes compilation for Neverwinter Nights 2, as well as my other submissions for this great game.
June 15, 201510 yr Hello player1, I have not experienced this specific issue in game. If possible it would help us a lot if you could upload a saved game with this issue to Dropbox and then post a link here so we can take a closer look. Thank you! - Refer to this thread if you are having trouble finding any information I requested http://forums.obsidi...eport-an-issue/
June 15, 201510 yr Author I'll send the save. I am just cheking my pre-ending save. It is not all monsters, but almost all monsters. In this pre-end save, almost all monsters have "none" in Abilities sections. With following being only exception: Bear - have some lines about being animal companion Elder Lion - has some roar ability Orge Druid/Marton - these actually have a ton of abilities Spear spider/spiderling - has toxin I'm not counting those with "???" due to non-complteted bestiary. And that is pretty much it. According to bestiary, signature abilities like shadow teleport of wisp confusion are not listed anywere. EDIT: Here is the save: https://www.dropbox.com/s/96q2qtdv7bije21/0b08f3ef403d4d8db88d0fe5e7a8429b%2015989187%20BurialIsle.savegame?dl=0 Edited June 15, 201510 yr by player1 Spell Fixes compilation for Neverwinter Nights 2, as well as my other submissions for this great game.
June 16, 201510 yr Hello. Thank you for uploading that save. I have entered a bug into our database and forwarded it to the proper team. Thanks for the support while we work through this issue. - Refer to this thread if you are having trouble finding any information I requested http://forums.obsidi...eport-an-issue/
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