jacek Posted June 6, 2015 Share Posted June 6, 2015 Hi the problem is when - a certain or a group of characters is moving on the map/level in game, and i can observe that sometimes( sometimes often there is a microstutter on moving character/s attached to the down of frame rate ( usually i got 60) When this happens its dropped for 1 sec to 53 I got beefy specs ..so what is it ??? Please help . DxDiag do pillars.txt output_log.txt Link to comment Share on other sites More sharing options...
0 creocoder Posted June 6, 2015 Share Posted June 6, 2015 Same thing for me since release version. Link to comment Share on other sites More sharing options...
0 Evange Posted June 7, 2015 Share Posted June 7, 2015 Same here too...the weird thing is that the frame rate drops only happen when the party is moving around out of battle. FPS is smooth and fluid even during hectic battles with spells flung left right centre. Link to comment Share on other sites More sharing options...
0 jacek Posted June 7, 2015 Author Share Posted June 7, 2015 exactlly.. and even since patch 1.6 didnt fix that... wonder what is it? couse i try everything , except buying new display with g-sync - maybe that would help ( but doubt it since it doesnt ,atter if v sync is on or off) Link to comment Share on other sites More sharing options...
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jacek
Hi
the problem is when - a certain or a group of characters is moving on the map/level in game, and i can observe that sometimes( sometimes often there is a microstutter on moving character/s attached to the down of frame rate ( usually i got 60)
When this happens its dropped for 1 sec to 53
I got beefy specs ..so what is it ???
Please help .
DxDiag do pillars.txt
output_log.txt
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