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MicroStutter when character/s moving every 15-20 sec and frame rate then drop


jacek

Question

Hi

the problem is when - a certain or a group of characters is moving on the map/level in game, and i can observe that sometimes( sometimes often :) there is a microstutter on moving character/s attached to the down of frame rate ( usually i got 60)

 

When this happens its dropped for 1 sec to 53

 

I got beefy specs ..so what is it ???

 

Please help .

DxDiag do pillars.txt

output_log.txt

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exactlly..

 

and even since patch 1.6 didnt fix that...

 

wonder what is it? couse i try everything , except buying new display with g-sync - maybe that would help ( but doubt it since it doesnt ,atter if v sync is on or off)

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