Many NPCs don't seem to realize certain things have happened. In particular:
Commander Clyver's dialogue is exactly the same after returning to Defiance Bay in Act III, which makes very little sense. He was explaining to me what a Crucible Knight is and that sort of thing. I supported the Crucible Knights in Act II, and given that fact and what happened at the end of Act II, you would think his dialogue would be different.
Also, I went back to Heritage Hill for a bounty (also in Act III) and one of the guards outside talked to me as if I had never fixed Heritage Hill. Talking about unnatural noises that started months ago and that sort of thing.
Question
Matt516
Many NPCs don't seem to realize certain things have happened. In particular:
Commander Clyver's dialogue is exactly the same after returning to Defiance Bay in Act III, which makes very little sense. He was explaining to me what a Crucible Knight is and that sort of thing. I supported the Crucible Knights in Act II, and given that fact and what happened at the end of Act II, you would think his dialogue would be different.
Also, I went back to Heritage Hill for a bounty (also in Act III) and one of the guards outside talked to me as if I had never fixed Heritage Hill. Talking about unnatural noises that started months ago and that sort of thing.
2 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now