- BUG they seem to stop working - need re-equipping after each encounter
- BUG they DON'T do RAW damage - (will often add next to 0 damage vs POTD armored targets)
- they add 0.02 damage - 0.25 * target's base DR per wound . Maximum 20% lash damage ..
- applies to Flagellant's path damage (similar to turning wheel & lightning strike lashes)
- NEW DISCOVERY - MONKS ARE LIMITED TO MAXIMUM 10 WOUNDS (very very low value compared to what they could accumulate without limit ) .. I guess a balance decision that forces you to spend them and prevents uber Turning Wheel + Blood Testament damage from stacked constitution + heal monks and rooting pain from winning encounters vs swarm enemies without lifting a finger ..
Question
peddroelm
Edited by peddroelm
12 answers to this question
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