May 19, 201510 yr Hi everyone, I couldn't see anyone else having this problem, but I recently downloaded via Steam and the game fails to even load for me. I instantly get a "pillars of eternity has stopped working" dialogue with: Problem signature: Problem Event Name: APPCRASH Application Name: PillarsOfEternity.exe Application Version: 1.0.5.567 Application Timestamp: 54931539 Fault Module Name: ntdll.dll Fault Module Version: 6.1.7601.18839 Fault Module Timestamp: 553e8808 Exception Code: c0000005 Exception Offset: 00022322 OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 3081 Additional Information 1: f88e Additional Information 2: f88e1c5fc16d202bc405005d449df131 Additional Information 3: 4d63 Additional Information 4: 4d63504e48df95685e971c5a927daf23 System specs are: i7 960 @3.2Ghz 12GB ram radeon HD 6850 Windows 7 home Would appreciate it if anyone else experiencing similar issues can share a solution to the problem! Cheers Borticus.
May 19, 201510 yr Hi Borticus and everyone, It happens to me sometihing similar since yesterday (May 18th). I purchased the game from Steam one month ago, and I've played (14hours) without problems. One week ago, it happened exactly in the same way, but the problem solved itself in the next day (may be with and automatic steam upload, I guess...), so I didn't care at that time. DESCRIPTION: When I try to start the game, It simply doesn't load: - First: a Steam window appears "preparing to start Pillars of Eternity..." - Two seconds later, a small windows appears with this message: "Oops! The game crashed. The crash report folder named "2015-05-19_001010" next to game executable. It would be great if you'd send it to the developer of the game!" From the output_log.txt archive generated: "Initialize engine version: 4.6.1p2 (961a19933c56) GfxDevice: creating device client; threaded=1 d3d: no support for this device type (accelerated/ref) D3D9 initialization failed GfxDevice: creating device client; threaded=1 d3d11: failed to create D3D11 device (0x887a0004) D3D11 initialization failed D3D9/D3D11 initialization failed, trying OpenGL GfxDevice: creating device client; threaded=1 OpenGL: Version: OpenGL 1.1 [1.1.0] Renderer: GDI Generic Vendor: Microsoft Corporation VRAM: 64 MB (via fallback) Extensions: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture Crash!!! ..." ------------------ System Information ------------------ Time of this report: 5/19/2015, 00:56:34 Machine name: K_POTRILLO-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150427-0707) Language: Spanish (Regional Setting: Spanish) System Manufacturer: SAMSUNG ELECTRONICS CO., LTD. System Model: RV411/RV511/E3511/S3511 BIOS: Phoenix SecureCore NB Version 02PA.M003.20110107.XW Processor: Intel® Core i5 CPU M 480 @ 2.67GHz (4 CPUs), ~2.7GHz Memory: 4096MB RAM Available OS Memory: 3956MB RAM Page File: 2186MB used, 5725MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode ... As Borticus said: Would appreciate it if anyone else experiencing similar issues can share a solution to the problem! Thanks!
May 19, 201510 yr Hey guys, Sorry that your having this crash issue. Are you guys login as administers (info: http://forums.obsidian.net/topic/72049-workarounds-for-several-known-issues-4-07-15/ )? Try this and if you haven't done so, try verifying the integrity of the game: Right-click > properties > local files > verify integrity of game cache. Post here and I'll check back in. Got a bug ?? Help us squish it! In your report Include your *save file* (C:\Users\YourNameHere\Saved Games\Pillars of Eternity) and ... PC: *output_log.txt* (In your PillarsOfEternity_Data folder) Mac/Linux: *Player.log* (In your Unity folder) Thank you for your help!
May 19, 201510 yr Hi Ktran, my problem is solved. I wrote about it in another topic "Crash report (before even loading)" It was a problem with a missing Nvidia driver (disappeared suddenly ¿¿??). I installed lastest update and the game runs ok! Thanks Ktran, and good luck with your problem Borticus.
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