YorsWorld Posted May 5, 2015 Posted May 5, 2015 Hi guys, quick newbie question: I want to play as a fire godlike monk, but I'm wondering - will the damage reduction from Battle-Forged cause me to accumulate Wounds more slowly? Not sure if Wounds are determined before or after damage reduction. If it's after, I guess it kinda messes with the core mechanic of the class. Thanks!
Raven Darkholme Posted May 5, 2015 Posted May 5, 2015 I can't answer your question, but one quick info about fire godlike: The retaliation damaga sucks on anybody except bugged barbarian with OSA (which gets fixed with the coming patch) so not sure if the race is a good pick for monk. Moon godlike paired with high endurance and mediocre deflection is a pretty awesome combination. 2 My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming
MoxyWoo Posted May 5, 2015 Posted May 5, 2015 (edited) After damage reduction from what I remember of my monk time. I made a high deflection monk one time and couldn't get wounds. Eventually, I went lighter armor, two weapon style, etc, and it worked out fine. I'll echo Moon monk is pretty great. So much good synergy. Edit to add: Also Rooting Pain is pretty decent for the "retaliate" feel so won't really be missed by not going Fire God-like after level 7+. And MIGHT effects healing from Moon, and does double duty for the Transcendent + Fist (from what I read). Edited May 5, 2015 by MoxyWoo 1
Kilrach Posted May 5, 2015 Posted May 5, 2015 Moon Godlike looks terrible though lol. If only a Death Godlike monk could be just as viable? 1
MoxyWoo Posted May 5, 2015 Posted May 5, 2015 I like the female model with head 1 or 2, but yeah.. for the dudes, definitely not rocking the vibe they bring. 1
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