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[1.05] The Man Who Waits - Still Broken


Question

Posted

Despite the patch notes saying this quest is fixed retroactively, it seems to be only partially fixed.

 

My savegame is from 1.04 after killing Azo in self-defense, before going back upstairs. The previously bugged wichts, patients, and guards are now fixed, but if I go upstairs the upper floor is still hostile.

 

Savegame here: http://www.filedropper.com/20bb4368-0d0b-4dff-8d57-370c713cd240quicksave

 

See also: http://forums.obsidian.net/topic/78935-105-bug-the-man-who-waits/

 

 

4 answers to this question

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Posted

Confirmed.

 

I have a 1.04 Quick Save right after I went upstairs and found the whole floor hostile. After installing 1.05 and loading that save the first time, the floor is retro-actively "fixed" that they are no longer hostile. However, the statue still asks me to leave as if I've turned the floor hostile. 

 

However, if ANY save occurs ANYWHERE, the Sanitarium will revert back to hostile. This means AUTO SAVE when you changes map (which is why people who went outside or down stairs will find the 1st floor Sanitarium becomes hostile again), QUICK SAVE, and NORMAL SAVE.

 

This is means you will no longer be able to return to Sanitarium for other quests since if you leave, the game auto saves and the Sanitarium will become hostile when you return. 

 

So yea, the Sanitarium is still bugged. And if I want to keep a non-hostile save for future patch testing, I can't use QUICK SAVE from now on since that is the only save file where the Sanitarium is non-hostile. (And obvious if I leave the Sanitarium to progress further into the game, it will become hostile since the game AUTO SAVES everywhere.)

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Posted

We have a fix for this we just checked in. I will put up a new beta tomorrow that should have this fixed.

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Posted

We have a fix for this we just checked in. I will put up a new beta tomorrow that should have this fixed.

 

Just got the new beta. It's fixed! Loaded the quicksave I posted above and the upper floor no longer turned hostile & I was able to speak with Ethelmoer again.

 

Thanks Mr. Developer!

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Posted

Confirmed working after 1.05[546].

 

Saving the game in any form no longer reverts the Sanitarium back to hostile.

And the statue is working correctly that I am able to report what happened down-stairs and the fate of Azo to it.

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