My main character is a fighter, when I use Knockdown or a weapon which has a chance to apply prone on crit applies prone; however it lasts 0.0 seconds. Patch 1.04 notes claim that this issue is fixed however it seems like the fix is not retroactive.
Honestly I am looking for a hotfix, it sort of breaks the game. If it could be fixed by editing a file or via console I would welcome that option too.
Steps to Reproduce the Issue:
Choose knockdown, hit enemy, observe that the enemy falls down and immediately gets up.
Question
guguma
Description:
Game version is GOG, updated to 1.04
My main character is a fighter, when I use Knockdown or a weapon which has a chance to apply prone on crit applies prone; however it lasts 0.0 seconds. Patch 1.04 notes claim that this issue is fixed however it seems like the fix is not retroactive.
Honestly I am looking for a hotfix, it sort of breaks the game. If it could be fixed by editing a file or via console I would welcome that option too.
Steps to Reproduce the Issue:
Choose knockdown, hit enemy, observe that the enemy falls down and immediately gets up.
Important Files:
Savegame & Output Log & DxDiag
https://www.dropbox.com/sh/5y0esztjl80xhpc/AADs3XshNBw6A7qw3hPMnoMMa?dl=0
My output log is around 13MB and full of NullReferenceException
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