I'm noticing that many different armor are not showing to correct value after upgrading. For example stock Exceptional Mail crush value is 7, abut after applying "crush proofing" it only jumps to 8 instead of 10 since it's a +3 upgrade. I notice some armors upgrade fine, so I'm assuming it is in fact a bug and not a twist on rules I don't understand.
Another example is Aloth's leather armor which have the following stats: DR 6 / Slash 9 / Corrode 3. Upgrading to "fine(+2)" changes it to DR 8 / Slash 12 / Corrode 4. Enchanting it further to boost it's low corrode stat I went with Corrode Proofing (+3) and that changed DR to 8 / Slash 12 / Corrode 6.
Are these stats based on something else? Possible bug?
Question
WillyPete
I'm noticing that many different armor are not showing to correct value after upgrading. For example stock Exceptional Mail crush value is 7, abut after applying "crush proofing" it only jumps to 8 instead of 10 since it's a +3 upgrade. I notice some armors upgrade fine, so I'm assuming it is in fact a bug and not a twist on rules I don't understand.
Another example is Aloth's leather armor which have the following stats: DR 6 / Slash 9 / Corrode 3. Upgrading to "fine(+2)" changes it to DR 8 / Slash 12 / Corrode 4. Enchanting it further to boost it's low corrode stat I went with Corrode Proofing (+3) and that changed DR to 8 / Slash 12 / Corrode 6.
Are these stats based on something else? Possible bug?
Thanks!
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