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I loved playing through the game as a monk. Though at some point fists just stopped cutting it. 
When reaching the point of having heavily enchanted weapons with stunning and prone effects, empty hands just couldn't compare. 

However with limited wound attacks and the more passive skills and decent armor, he's more like a weapon master that doesn't specialize. Weapon training doesn't ever offer synergy between two similar weapon types like a war hammer and battle axe. And it never seemed worth the talent point to add more than one for 6 accuracy. 

 

All said and done it was fun to maximize the bonuses and make a godly character.

 

 

 

 

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Edited by Kuragari
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I'm looking into making a weapon using dps monk. So I have a few questions:

 

1. Would you mind sharing your character's attributes? 

2. What difficulty did you play on?

3. What abilities/Talents did you find the most useful?

4. Would a two-handed weapon work as well?

 

Thanks and I'm glad you enjoyed it!

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