Archaven Posted April 17, 2015 Share Posted April 17, 2015 Please find the attach ouput_log. Also the game loads very long as it didn't fix the long load times. output_log.txt Link to comment Share on other sites More sharing options...
0 JayDoc Posted April 19, 2015 Share Posted April 19, 2015 60 hours in - one crash prior to this update. Now...I save every 5 mins, just in case. PoA has stopped responding, CTD every 5-10 mins (sometimes I don't even get the error msg). I was already getting bored with the game - this is just icing on the cake, now >=/ Had to zip my output_log.txt - apparently I'm limited to 507Kb. I have a decent gaming rig, 16GB, 290x, etc...all drivers updated. No issues with the game until the patch output_log.zip Link to comment Share on other sites More sharing options...
0 cloudline Posted April 19, 2015 Share Posted April 19, 2015 (edited) +1 First crash since 1.04 update When I went downstairs in the Sanitarium I couldn't interact with anything and the game was stuck on pause. Edited April 19, 2015 by cloudline Link to comment Share on other sites More sharing options...
0 Duchess of Kvetch Posted April 21, 2015 Share Posted April 21, 2015 In the interest of not creating another new thread, I'm going to tailgate on this one. I also received my first true CTD after the 1.04 patch. Looking at the output.txt file, it appears to be trying to locate Mono libraries inside my Steam folder, which is obviously an invalid location. Ergo, crash time. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\SteamLibrary\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 Asset not found at path: Art/Character/Female/Textures/Body/BP/BP02/m_F_Skin_V02 This occurred while exiting the Dyrford inn, which often seems to be a good spot for triggering party banter in my game. output_log.txt Link to comment Share on other sites More sharing options...
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Archaven
Please find the attach ouput_log. Also the game loads very long as it didn't fix the long load times.
output_log.txt
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