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Game crash for the first time after 1.04 update


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Posted

60 hours in - one crash prior to this update.  Now...I save every 5 mins, just in case.  PoA has stopped responding, CTD every 5-10 mins (sometimes I don't even get the error msg).  I was already getting bored with the game - this is just icing on the cake, now   >=/   

 

Had to zip my output_log.txt  - apparently I'm limited to 507Kb.  I have a decent gaming rig, 16GB, 290x, etc...all drivers updated.  No issues with the game until the patch

output_log.zip

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Posted (edited)

+1 First crash since 1.04 update

 

When I went downstairs in the Sanitarium I couldn't interact with anything and the game was stuck on pause.

Edited by cloudline
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Posted

In the interest of not creating another new thread, I'm going to tailgate on this one. I also received my first true CTD after the 1.04 patch.

 

Looking at the output.txt file, it appears to be trying to locate Mono libraries inside my Steam folder, which is obviously an invalid location. Ergo, crash time.

 

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\SteamLibrary\steamapps\mono\mono\mini\mono.exe  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0   --- End of inner exception stack trace ---  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0   at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0   at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 Asset not found at path: Art/Character/Female/Textures/Body/BP/BP02/m_F_Skin_V02
 
This occurred while exiting the Dyrford inn, which often seems to be a good spot for triggering party banter in my game.

output_log.txt

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