I've written a small program that can be used to fix saved games which suffer from this bug. The problem usually presents as some characters moving too slowly while others move too fast.
Caveats:
You need .net 4 installed for the program to work. Hopefully you have it already as many games install it. Sorry for that one. That's what I get for using Visual Studio Express.
Keep a backup of your save! I've yet to break a game with this fix, but there's always a first time.
Make sure you unequip any items that change your character's speed (e.g. Boots of Speed) before running the program.
Currently, the fix can only deal with the main character, the default companions and Itumaak. If your problem character is a hired adventurer or a non-Itumaak animal companion, it will need to be fixed manually. I can help, but you'll have send me your save file. Make sure and mention the exact names of the characters needing a fix.
Your savegame files are actually zipped archives. Open the savegame you want to fix (Winrar will do the job), and extract the file MobileObjects.save. By default, the game keeps the save files in [userfolder]\Saved Games\Pillars of Eternity.
Run PillarsSpeedFix.exe, click the "Open File" button, select the extracted MobileObjects.save.
For each companion you've already encountered in this playthrough, you'll get two values: Running speed and walking speed. Companions you've not yet met will be greyed out.
For all the characters except the fox companion Itumaak, running speed should be 4 and walking speed should be 2. Itumaak is supposed to have a running speed of 5.5 and a walking speed of 2. You can either edit them manually, or click the "Defaults" button to automatically set the speeds to their initial values.
Click "Save Changes" to write the new speed values to the file. The program will then close.
Put the fixed MobileObject.save file back into the savegame file you extracted it from. If you're using winrar, you can simply drag and drop the file into the Winrar window.
Start the game, load your save, and if all went well you're good to go.
Question
Stillquest
I've written a small program that can be used to fix saved games which suffer from this bug. The problem usually presents as some characters moving too slowly while others move too fast.
Caveats:
Download PillarsSpeedFix
How to use:
Your savegame files are actually zipped archives. Open the savegame you want to fix (Winrar will do the job), and extract the file MobileObjects.save. By default, the game keeps the save files in [userfolder]\Saved Games\Pillars of Eternity.
Run PillarsSpeedFix.exe, click the "Open File" button, select the extracted MobileObjects.save.
For each companion you've already encountered in this playthrough, you'll get two values: Running speed and walking speed. Companions you've not yet met will be greyed out.
For all the characters except the fox companion Itumaak, running speed should be 4 and walking speed should be 2. Itumaak is supposed to have a running speed of 5.5 and a walking speed of 2. You can either edit them manually, or click the "Defaults" button to automatically set the speeds to their initial values.
Click "Save Changes" to write the new speed values to the file. The program will then close.
Put the fixed MobileObject.save file back into the savegame file you extracted it from. If you're using winrar, you can simply drag and drop the file into the Winrar window.
Start the game, load your save, and if all went well you're good to go.
Please report any bugs on this thread.
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