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Is Brilliant Radiance supposed to affect all enemies?


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I thought that was brilliant radiance.

funny, I use it as a finisher all the time.  works fine for me.  absolutely demolshes things like shades, and is a good quick finisher if you have a bunch of enemies near death in the middle of your group.

edit:

ah, they nerfed it in the patch.

http://www.reddit.com/r/projecteternity/comments/31fw9b/holy_crap_brilliant_radiance_sucks_now/

good thing I avoided the first patch like the plague it is.  ALL first patches that come out right after release usually are worse than the release itself.

wait a month.

then patch.

 

Edited by Ichthyic
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I thought that was brilliant radiance.

 

funny, I use it as a finisher all the time.  works fine for me.  absolutely demolshes things like shades, and is a good quick finisher if you have a bunch of enemies near death in the middle of your group.

 

edit:

 

ah, they nerfed it in the patch.

 

http://www.reddit.com/r/projecteternity/comments/31fw9b/holy_crap_brilliant_radiance_sucks_now/

 

good thing I avoided the first patch like the plague it is.  ALL first patches that come out right after release usually are worse than the release itself.

 

wait a month.

 

then patch.

 

 

Dude the 1.03 was great, it fixed many game breaking bugs. Sure it made a few more but those were fix like a day later, great path overall.

 

You can get a talent which deals fire to enemies in range. But overall I think Brilliance is a weak ability, especially in late game it heals too little. I took Aggrandizing Radiance, it's a nice boost and since 1.03 it even lasts for entire combat.

Good point, it's true that Radiance loses a lot of it's value as the game progresses and Brilliant Radiance sucks now and you can't cheese stack that +5Acc before fights. So taking Aggrandizing Radiance would actually make that once per encounter ability relevant again.

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