dstender Posted April 9, 2015 Share Posted April 9, 2015 There's the Act III quest where one of the ways to go is to steal a baby. I resolved the quest without stealing the baby. A few hours later, I opened the house where the baby was and took it into my inventory. The son showed up and I had to kill him, even though the quest was already resolved. The baby just stayed in my inventory, because there was nothing to do with it. My ending referenced me leaving Sun in Shadows with a child. Does having the baby in your inventory really put that extra tidbit in there? Link to comment Share on other sites More sharing options...
KingNee Posted April 9, 2015 Share Posted April 9, 2015 I think it does, I was trying to dump that baby somewhere for a long time as well but failed and got that same ending tidbit. - How can I live my life if I can't even tell good from evil? - Eh, they're both fine choices. Whatever floats your boat. Link to comment Share on other sites More sharing options...
Sonntam Posted April 9, 2015 Share Posted April 9, 2015 It's not a bug, it's a feature for all your child stealing needs. I absolutely endorse it. Link to comment Share on other sites More sharing options...
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