Jump to content

Recommended Posts

So I just finished my first playthrough in Normal mode and planning to start a new, Hard mode playthrough with a full custom party with min-maxed stats.  I'm thinking the following party composition:


Human fighter (tank)

Moon Godlike pally (tank)

Human barb (melee dps, dual wield)

Priest (buffer/healer)

Wood elf mage (debuff/ranged dps)

Wood elf druid (ranged dps/minor heals)


1.  Would this party be too caster-heavy?

2.  Would you swap in a ranger or rogue for one of the casters to get more physical dps?  Maybe a cipher to replace the mage and still provide some light melee?

3.  Any other thoughts/considerations?


Thanks for any input - been a long time since I've played a game where I could build a full party from scratch like this!

Link to comment
Share on other sites

You will absolutely love that party.  Having Priest/Mage/Druid will mean a little bit of micro-managing, but it will be a blast.


If anything you might enjoy switching the Mage out for a Chanter or Cipher, but you certainly won't need to in order to beat hard mode.

Link to comment
Share on other sites

Can I recommend to just skip right to PotD? I never played normal, so I don't know the specific differences between the difficulty levels in terms of what encounters have more / stronger enemies, but I feel like you're going to get bored of hard pretty fast. Skipping from normal to PotD -- especially with a custom party -- might actually prove to be a fun challenge, whereas hard might just be a breeze. Especially especially especially with a custom party.


That party's A+ solid, though.

  • Like 1
Link to comment
Share on other sites

Hard mode is pretty easy, I must say. If you wanna min-max and challenge yourself, go straingt for PotD mode.


Also, anwering your question, I would make the paladin offtank with good balanced between tank and dps (something like 18/8/9/17/14/12; you dont really need as much con, rarely you will be hit, and hit fast is just optional. With the 14 int, paladin aura are big enought to cover a good area in battles). Then, use the mage for cc (the low levels blinds are awesome). Both mage and druid can be replaced for a chiper (best class in the game imo) for some cc and good magical damage.


And if you are thinking about it, dont use a chanter. They are useless in hard mode, 'cause fights end so fast, so you cant no even invo once. Only usable against big bosses.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...