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I've seen a few times lately that enemies(sometimes even my own NPCs) that get prone don't have a time limit on it, and just remain prone for the duration of the fight. Anyone else noticed that?

 

EDIT - Actually now that i've checked again, i think its only Call To Slumber spell, it should have a duration of 14 seconds but its permanent. Can anyone else confirm that?

Edited by RevBlue

  • Author

no one has this issue? i just had it happen from a slicken spell as well.

It made me have to reload after a battle since i proned a beetle that was in the middle of digging underground, and it was just stuck underground forever, couldn't finish a battle....

I have opposite problem.

Slicken, Call to slumber does not apply prone effect at all. The spell has critical hits and enemy goes to animation and then out of prone animation.

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