RevBlue Posted April 8, 2015 Posted April 8, 2015 (edited) I've seen a few times lately that enemies(sometimes even my own NPCs) that get prone don't have a time limit on it, and just remain prone for the duration of the fight. Anyone else noticed that? EDIT - Actually now that i've checked again, i think its only Call To Slumber spell, it should have a duration of 14 seconds but its permanent. Can anyone else confirm that? Edited April 8, 2015 by RevBlue
RevBlue Posted April 9, 2015 Author Posted April 9, 2015 no one has this issue? i just had it happen from a slicken spell as well. It made me have to reload after a battle since i proned a beetle that was in the middle of digging underground, and it was just stuck underground forever, couldn't finish a battle....
Ondb Posted April 12, 2015 Posted April 12, 2015 I have opposite problem. Slicken, Call to slumber does not apply prone effect at all. The spell has critical hits and enemy goes to animation and then out of prone animation.
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