April 7, 201510 yr Hi, I noticed recently that blooded doesn't seem to activate on my barbarian when I drop below 50% endurance both with and without frenzy. I have a lvl 7 human barbarian with the following abilities and talents: Blooded Brute Force Carnage Fighting spirit Frenzy Savage Defiance Greater Frenzy Savage Attack Two-Handed Style Whenever I drop below 50% endurance with or without frenzy/Savage attack active I receive no bonuses to my damage and the the portrait doesn't display any of them as active. The combat log however notifies that Fighting spirit activates but the character sheet or portrait displays nothing about my barbarian having these buffs currently active. The issue can't be about overlapping ability/stats either because I am receiving no buffs whatsoever from any of these when my endurance drops below half, Can anyone explain?
April 14, 201510 yr Check my post in this thread: https://forums.obsidian.net/topic/74862-bug-barbarian-blooded-skill-does-not-work/ For me Blooded activates at the beginning of fight instead of 50% Endurace. Which is just UI bug becasue it actives below 50% (you can hear your bard shout when it does). Seems like Blooded works (I have it in active effects) however information shown to player when it triggers and how much damage it provides seems to be bugged. Edited April 14, 201510 yr by Voltron [POE1] Nirvana Monk build- Tank/DPS monk for soloing PotD and Endless Paths. High anti CC build. [POE2] Sword Singer build - Tank/DPS War Caller or Herald build for solo PotD. High melee dmg, summons, + super tanky [POE2] BURN BABY BURN! - Solo PotD Ultimate burning/fire NUKE Votary build with superb AOE/Single Target flame and burn damage. [POE2] BLEAK HUNTRESS. Solo PotD Holy Slayer ranged sniper assassin build.
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