So I talked about a bug like this before, which seemed to be fixed by starting a new game. However, it is now back and the same hallmarks have come with it. It starts with an arduously long load time, followed by a 15 second delay whenever trying ti go to the inventory or changing equipment.
I'll post my specs from last time.
PLEASE DO NOT LET THIS GET BURIED AGAIN
I want to play this game, I love the story so far but I'm simply not going to put up with crap like this happening every time I get into the story. This is the second one of my character saves that have been ruined by this kind of bug. I'm sorry if this comes off as a bit frustrated, but I really am kind of pissed at this point. I would appreciate some kind of acknowledgment that this is either being looked into or can be fixed by some kind of work around.
This appears to be a culprit in the matter:
Paperdoll Character doesn't have the specified bone (secondaryWeapon) for Weapon Attachment.
My system specs are:
--------------------------------------------
OS: Windows 7 Professional x64
RAM: 32 GB
Processor: Intel® Core™ i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz
DirectX Version: DirectX 11
Graphics Card:[SLI x 2] Nvidia Geforce GTX 780 Ti | Mem: 2680MB (x2)
Question
McMayhem
So I talked about a bug like this before, which seemed to be fixed by starting a new game. However, it is now back and the same hallmarks have come with it. It starts with an arduously long load time, followed by a 15 second delay whenever trying ti go to the inventory or changing equipment.
I'll post my specs from last time.
PLEASE DO NOT LET THIS GET BURIED AGAIN
I want to play this game, I love the story so far but I'm simply not going to put up with crap like this happening every time I get into the story. This is the second one of my character saves that have been ruined by this kind of bug. I'm sorry if this comes off as a bit frustrated, but I really am kind of pissed at this point. I would appreciate some kind of acknowledgment that this is either being looked into or can be fixed by some kind of work around.
This appears to be a culprit in the matter:
My system specs are:
--------------------------------------------
OS: Windows 7 Professional x64
RAM: 32 GB
Processor: Intel® Core™ i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz
DirectX Version: DirectX 11
Graphics Card:[SLI x 2] Nvidia Geforce GTX 780 Ti | Mem: 2680MB (x2)
----------------------------------------------------
Graphics Card 1:
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Graphics Card 2:
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