So I was doing the quest "Sacrificial Bloodlines" yesterday and was not content with simply killing Simoc after giving him the poison, nor did I want to sacrifice the child for him. Unfortunately for me, I lacked the intelligence & resolve necessary for the dialogue options, even with buffs (being a rogue). After looking over my options, I realized I could use the spell "Crowns of the Faithful" to give myself a ridiculous buff, allowing me to select the proper dialogue choices. The problem was it could only be used in combat.
My solution was to go into a nearby house in Elms' Reach, kill the generic NPC tribesman and tribeswoman inside, then cast the spell before combat dropped. After doing this I was able to reach Simoc on time to complete the quest.
Unfortunately, this seems to have caused an odd bug where generic NPCs (not just tribesmen/tribeswomen, but even a Vanguard Soldier in my stronghold) will engage in combat with my party if I walk right next to them. This only happens if I'm literally rubbing against their hitbox, thankfully. Unfortunately, it does require me to pay a bit more attention to where I'm moving so that I don't accidently start a fight with all of Twin Elms for example.
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elfbarf
So I was doing the quest "Sacrificial Bloodlines" yesterday and was not content with simply killing Simoc after giving him the poison, nor did I want to sacrifice the child for him. Unfortunately for me, I lacked the intelligence & resolve necessary for the dialogue options, even with buffs (being a rogue). After looking over my options, I realized I could use the spell "Crowns of the Faithful" to give myself a ridiculous buff, allowing me to select the proper dialogue choices. The problem was it could only be used in combat.
My solution was to go into a nearby house in Elms' Reach, kill the generic NPC tribesman and tribeswoman inside, then cast the spell before combat dropped. After doing this I was able to reach Simoc on time to complete the quest.
Unfortunately, this seems to have caused an odd bug where generic NPCs (not just tribesmen/tribeswomen, but even a Vanguard Soldier in my stronghold) will engage in combat with my party if I walk right next to them. This only happens if I'm literally rubbing against their hitbox, thankfully. Unfortunately, it does require me to pay a bit more attention to where I'm moving so that I don't accidently start a fight with all of Twin Elms for example.
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