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All Recruited Adventurers lost thier Voice Set post-patch



This was brought up in the thread about recruited adventurers not being able to interact with anything that required mechanics and a dev asked for a new thread about it.  So, here it is.


I am running a MC + 5 recruits party and post patch none of my recruits say anything ever (as well as having the mechanics bug that is well documented).

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Note: We currently have an issue with adventurer hall-created companions not being able to lockpick on old saves. We are looking to hotfix it, but if you feel this will affect you, you may want to wait on the hotfix.



Edited by Insolentius
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