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Character Damage Bubble


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 When you hit an enemy, the damage done pops up above the enemy. When your player takes damage, nothing happens. You have to look at the combat log to see how much damage was done to your character.

 

 Am I missing something?  Is there a way to turn on a damage bubble above your characters.?

 

 

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I think that's just how it is - your damage only shows in combat log. I don't like it either, there should be an option.

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As far as I can tell, your characters remain totally mute in combat as well (as in not reacting to giving out or taking hits). This combined with no floating numbers, it can be really difficult to tell if an attack landed or not unless you are fixated on the portraits.

Edited by burgerunit
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  • 2 years later...

Perhaps this was a better post to bump as it specifies the issue more clearly (to you, dear editor)

 

In gameplay terms, reading the combat log was not a strong point of BG, and having a health bar divided into 20% dot increments renders it useless for feedback.

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