After noticing issues with Sagani in my monk's playthrough, I tried to pinpoint some bugs/errors I could find on a level 1 ranger. Got some interesting ones!
-Wounding shot does not apply a DoT. This may be intentional and due to a tooltip update error.
-Marked prey seems to have no effect. I know this one has been reported, but just thought I'd list it.
-This may be intended, but wolf companions have no attribute allocation (all are set to 10), unlike all other companions.
-The boar companion trait (Wounded boar damage bonus) tool tip is bugged and lists X1 damage while endurance below 50%, unless the effect is active. This may be intended, but no character icon buff on the pet or combat log indication occurs when the buff activates. The buff seems permanent after activation, even after the pet is knocked unconscious. The permanent activation applies to earlier save files. This last bit may be one of the more unique bugs I've seen in a while!
-The stag carnage ability might be bugged or have missed an update sweep. The damage range is very low, possibly from an earlier build with lower companion damage.
-This may be intended, but companions have very high, possibly maximum stealth score.
-This may be intended, but companions do not take health damage.
-Bonded grief does not occur or disappears if the ranger is out of combat/aggro range of the enemy that killed the companion. This may be intended and revolve around mechanics designed to prevent exploits of using companion auto-ressing to whittle down enemies while the ranger is safely out of combat range.
-Defense scores seem to be off for some companions. This may be due to fractions in calculations rounding on the character sheet and combat stat display.
-This may be intended, but lion and bear companions attack about 50% slower than the others. Most other companion stats are normalized, so it seems unusual that two of them would have half the damage outputs of the others. Side note, more listed info on companion stats would be useful, particularly damage range, interrupt value, and attack speed (DR, defenses, damage type, and accuracy are easy to find in combat logs).
I know this may sound odd, but I'm actually having a lot of fun tracking down these issues! Ironic, seeing as how part of the reason I'm even doing this is because my main play through progression has been sidetracked due to the soul whip and Raedric's Hold bugs.
Question
Thrum
After noticing issues with Sagani in my monk's playthrough, I tried to pinpoint some bugs/errors I could find on a level 1 ranger. Got some interesting ones!
-Wounding shot does not apply a DoT. This may be intentional and due to a tooltip update error.
6 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now