HelpHelpHelp Posted March 29, 2015 Posted March 29, 2015 Might: 14 Constitution: 10 Dexterity: 14 Perception: 12 Intellect: 16 Resolve: 12 Are the attributes for Cipher ok or crap?
knightedchaos Posted March 30, 2015 Posted March 30, 2015 Those stats are very similar to what I am running right now, think I might be 18 int 10 resolve, I am finding this run far easier then my rouge run, stand behind a fighter with a range or reach weapon and you are golden
Envy Posted March 30, 2015 Posted March 30, 2015 Constitution is useless on a cipher unless you intend to melee which is a bad idea. "When the foul sore of envy corrupts the vanquished heart, the very exterior itself shows how forcibly the mind is urged by madness. For paleness seizes the complexion, the eyes are weighed down, the spirit is inflamed, while the limbs are chilled, there is frenzy in the heart, there is gnashing with the teeth."
mrmonocle Posted March 30, 2015 Posted March 30, 2015 (edited) why spread for per and res? those are tanker stats. imo the optimal spread is 18 15 15 10 10 10 if you don't want to get negative modifiers. In cipher's case it's Might: 18 Constitution: 10 Dexterity: 15 Perception: 10 Intellect: 15 Resolve: 10 Edited March 30, 2015 by mrmonocle I see the dreams so marvelously sad The creeks of land so solid and encrusted Where wave and tide against the shore is busted While chanting by the moonlit twilight's bed trees (of Twin Elms) could use more of Magran's touch © Durance
Giantevilhead Posted March 30, 2015 Posted March 30, 2015 Those stats are fine. Most builds are pretty viable. The Cipher has some of the best debuffs so I would suggest maxing Intellect to increase their duration. If you want to just sit behind the lines and blast everything, then I would max Intellect, Dexterity, and Might at the expense of Perception and Resolve. It's more risky and micro intensive but very powerful.
Sifjar Posted March 30, 2015 Posted March 30, 2015 For Cipher you need to max Int, Str, Dex. I wouldn't recomend melee. First of all if you went to glasscannon, then it's easy to die there. Second of all proper Cipher will often cast something. Aoe, debuffs, CC. So there is not much reason to put self in melee danger and move all the time to avoid being targeted so you can cast safely. I would leave melee to rogue which can kill things before geting killed and barbs which can become immune plus are more effective in packs.
gnoster Posted March 30, 2015 Posted March 30, 2015 (edited) From memory I run something like: Might: 14 Constitution: 10 Dexterity: 10 Perception: 14 Intellect: 16 Resolve: 14 For weapon sets I wield a war bow and dualwield sword+ life draining stiletto, and he wears enchanted brigandine armor. Set like this I can either have him perform well as a ranged bowmen/caster or as a melee offtank/dps/caster. This way I can make due with only 1 tank (the fighter or paladin companion) and then me as offtank together with the pet of the ranger companion. Works well so far, the cipher is quite the interesting class I must say. I do play on normal difficulty only, so whether this works on higher difficulties I can't say. Edited March 30, 2015 by gnoster
termokanden Posted March 30, 2015 Posted March 30, 2015 Might: 14 Constitution: 10 Dexterity: 14 Perception: 12 Intellect: 16 Resolve: 12 Are the attributes for Cipher ok or crap? They are not optimal, but they're not bad either. If you wanted to optimize, you'd be maxing out might, dex and int, but I don't think it's necessary to do so.
Sifjar Posted March 30, 2015 Posted March 30, 2015 From memory I run something like: Might: 14 Constitution: 10 Dexterity: 10 Perception: 14 Intellect: 16 Resolve: 14 For weapon sets I wield a war bow and dualwield sword+ life draining stiletto, and he wears enchanted brigandine armor. Set like this I can either have him perform well as a ranged bowmen/caster or as a melee offtank/dps/caster. This way I can make due with only 1 tank (the fighter or paladin companion) and then me as offtank together with the pet of the ranger companion. Works well so far, the cipher is quite the interesting class I must say. I do play on normal difficulty only, so whether this works on higher difficulties I can't say. On normal you can play with closed eyes and mobs will still die I would say that it's a waste of party slot if you build cipher as hybrid offtank/dps You are suppose to dps, to build concentration to cast spells. I am playin at hard and doing fine with 1 tank + pet who helps to block way for mobs. Anyway, you could use Durance, Kana or Pallegina for offtanking. Those are better for that job.
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