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Downsampling and Pillars of Eternity


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Yeah, plus I'd imagine playing on a 55" display would make those alpha jaggies quite a bit more apparent lol. I'm playing on a 27" 1440p display. So I can see your point. A lot of that temporal & alpha aliaising is probably being masked by the blurring of the (re)resampling of the backgrounds multiple times, also.

 

I'm just a little bummed out, because the art style for this game is beautiful imo. But the technical flaws of it thus far, are not letting it shine.That zooming interpolation issue, is by biggest visual handicap by far. that I've noticed. These gorgeous hand-drawn scenes, being turned into a blurry/jaggied mess, because of it. Unless you exclusively stay on 1:1 pixel mapping zoom. Which I can't at 2560x1440, because it's simply too far zoomed out lol.

 

edit: typos

Edited by Asmodean-
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